What unusual interactions or bugs does Shadow Hunter’s Hex still cause in Warcraft III?

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I have been looking into the Shadow Hunter’s Hex ability in Warcraft III, and I keep seeing players mention that it can behave strangely with certain unit abilities and regeneration effects.

Some older discussions claim that Hex could interfere with things like Footman Defend, mana regeneration, health regeneration, or other active/passive effects. Since Warcraft III has received many updates over the years, I am not sure which of these interactions still exist today and which ones were fixed.

What known bugs, edge cases, or unexpected gameplay effects does Hex currently have in Warcraft III? Are there any reliable examples that still work in the current version?

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